Gobliiins is an adventure game where the player controls a team of three goblins: Oups, Ignatius and Asgard (Hooter, Dwayne, and BoBo in the US release) to find four magic components. A voodoo doll has turned their king Angoulafre mad and by collecting the components they can track down Niak the Wizard, the only one who can put things right. The player needs to solve various puzzles by combining the different skills of the three goblins. It's possible switch between them and control them separately. Most of the puzzles are based on coordinated actions. One can cast powerful but erratic spells, another can collect and use objects, and the last can hit things. Action icons are activated at the bottom of the screen. The game takes in 22 landscapes, each of which has puzzles which must be cleared. The characters have limited energy, which can be sapped by traps.
Woodruff and the Schnibble of Azimuth (marketed in North America as The Bizarre Adventures of Woodruff and the Schnibble) is a 1994 French adventure game developed by Coktel Vision. The game was created and written by artist Pierre Gilhodes, the creator of the Gobliiins series, of which Woodruff shares its visual style, gameplay and offbeat humor, though is not an official part of the Gobliiins series or canon.
Woodruff was distributed in North America in 1995 by Sierra Entertainment.