Age of Empires Online is a multiplayer online real-time strategy game developed by Robot Entertainment and Gas Powered Games, which released on August 16, 2011. Based upon the gameplay of the Age of Empires series, it was originally developed by Robot Entertainment, but on February 24, 2011, Gas Powered Games, took over production. The game was published by Microsoft.
The game was free-to-play—it was free for users to play, though premium content could be earned or purchased, such as access to special items and blueprints, and more quests and features.
On March 27, 2012, the game premiered on Steam after a major overhaul patch which addressed complaints of an "MMO-like grind" and many other features, along with the debut of the Celtic civilization. On June 15, 2012 the premium content system was changed to offer the option to purchase all past and future content through "Empire points" earned in game, or by purchasing the points directly with real world money.
As of January 3, 2013, Microsoft ceased further development on the game. A Microsoft representative later announced on the forums that on August 22, 2013, the Games for Windows – Live Marketplace would be shut down, leaving the game only accessible by current or former players. In September 2013, it was announced that the game would remain functional until July 1, 2014 when the service would be shut down. The closure was due to the content being too expensive to maintain.
In 2017, Age of Empires Online was reestablished using Microsoft's publicly released developer-kit for the game and is now hosted on a server emulator known as "Project Celeste". The game can be played for free in single-player and multiplayer mode with all online features fully enabled. In May 2019, the team announced that they are developing Microsoft's unreleased Roman civilization for play based upon all known data of the civilization before the official servers were closed. It was finalized and released on March 14th, 2021
The all father has vanished, creating an opening in the pantheon. To fill the void, Demigods from across from the mortal world must wage war against one another in a bid to ascend to true godhood.
It’s been a generation since you vanquished the evil that plagued the Land of Ehb, and now…a new menace has awakened. In Dungeon Siege II, the sequel to the best-selling RPG from Gas Powered Games, you will be called on to again wield sword and spell to save the world from a growing abomination many years in the making.
A thousand years ago, the crusaders of Azunai crossed swords with the legions of Zaramoth in the final battle of a century-long rebellion. As the tyrannical god Zaramoth struck the final blow through Azunai’s trembling shield, the earth shook. In that moment, the forces of magic were unchained, and both armies were consumed in a brilliant cataclysm that stretched for leagues across the Plain of Tears. Only a scarred wasteland remained as final testament to the First Age of Man.
And for a millennium, magic has continued to spread to the farthest corners of the world, freely flowing to any who would command it. But the tide of magic has begun to wane, heeding instead the call of an ancient legacy. From the Plain of Tears a new heir beckons, and with each day his strength grows. Consuming those who submit, eradicating those who resist. With none to oppose his ascendance, the circle will be complete, and an ancient age will begin anew.
What fate will befall the Second Age of Man? The time for judgment is nigh.
A game filled with heavy combat action, fast-paced tactics and decision making, Space Siege is an all-new science fiction themed action-RPG being developed by Chris Taylor and his talented team at Gas Powered Games, the creators of Dungeon Siege I & II and Supreme Commander.
For a millennium, three opposing forces of humanity--the Cybran Nation, the Aeon Illuminate and the United Earth Federation--have fought a bitter and bloody war over conflicting and unwavering systems of belief. There is no room for compromise. No room for mercy. No room for anything but the complete eradication of anyone with opposing belief systems. Labeled the Infinite War, this horrific conflict has shattered a once peaceful galaxy and only served to deepen the hatred and schisms between the three factions. Now, after centuries of struggle, the battle for supremacy has at long last reached a turning point. You are a Supreme Commander, and only you have the power to bring the Infinite War to an end once and for all. Set in the 37th century, Supreme Commander signals the next evolution in the RTS genre by being the first strategy game to deliver a truly strategic and tactical experience
Supreme Commander 2 is a real-time strategy (RTS) video game. In both the skirmish and multiplayer modes, players start out with an Armored Command Unit (ACU), which is a large, powerful, construction-capable unit, as their avatar on the battlefield. They build mass extractors and power generators, which produce mass and energy, along with research facilities that produce research points faster. The ultimate aim of the game is to destroy the opponents' ACUs.