Age of Empires (AoE) is a history-based real-time strategy video game developed by Ensemble Studios and published by Microsoft. The game uses the Genie, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages (the Stone, Tool, Bronze, and Iron Ages), gaining access to new and improved units with each advance.
Take control of a powerful civilization. Lead them through 1000 years of the Middle Ages to riches and greatness. Will you Intimidate the world into following you by using military force? Rule the world with honor and nobility by using commerce and diplomacy? Or Underhandedly seize power through conspiracy, deception and regicide? There are many paths to power, there can only be one ruler!
Asheron's Call (AC) is a fantasy MMORPG (massively multiplayer online role-playing game) for Microsoft Windows-based PCs developed and published by Turbine Entertainment. Though it was developed by the Turbine team (with Microsoft's extensive assistance), it was published as a Microsoft title until 2004.
The game was set on the island continent of Dereth and several surrounding smaller islands and archipelagos on the fictional planet of Auberean. The game was played in a large, seamless 3D virtual world which could host thousands of players' characters at a time.
Released on November 2, 1999, it was the third major MMORPG to be released and was developed at the same time as Ultima Online and Everquest. After initial success, its subscription numbers dropped as newer MMORPGs moved into the market. Its host servers remained online for over 17 years after the game's original launch.
CHOOSE YOUR WEAPON…and do battle against the greatest warriors of the world! Each martial arts fighter has been personally selected to represent his/her special techniques and tactics in a winner-takes-all secret tournament that defies death.
Your favorite characters are back in the arena with new moves and special attacks-Eiji, the master swordsman, Sofia and her deadly whip, and Mondo with his powerful spear! Two mysterious new contenders also join the battle with original moves and abilities that give them the chance to dominate the action! Learn brand new special moves, master the fight, and prepare for your day in Arena!
The series is set within an alternate history of the 1930s invented by Weisman and McCoy. Within this divergent timeline, the United States has collapsed, and air travel has become the most popular mode of transportation in North America; as a result, air pirates thrive in the world of Crimson Skies. In describing the concept of Crimson Skies, Jordan Weisman stated he wanted to "take the idea of 16th century Caribbean piracy and translate into a 1930s American setting."[
A tower defense game where you have to defend Power Cores from being stolen. Tower construction is limited to specified platforms on where you can place 1 out of 10 diffrent upgradeable towers. Towers can not be destroyed by the enemies. Tower placement is key to progress in this game as they each have pros and cons. During the game you battle a variety of 15 diffrent "Insectoid" enemies with various abilitys to handle such as stealth, speed, armor and shields etc. The invaders can carry 1-3 powercores as they reach the powerstations and try to make their escape.
FRU is a puzzle platformer that features an innovative use of Kinect, in which your silhouette becomes a "portal" between two worlds.
You will find yourself solving puzzles by strategically positioning your body, combining physical interaction with traditional platforming.
The game features four completely different chapters, all based around our innovative use of the silhouette, with a unique twist to each one of them.
In addition to moving and balancing your body to solve levels, you’ll also find yourself swimming inside your silhouette, striking crazy poses to activate contraptions, and awkwardly tiptoeing to avoid dangerous hazards!
Who says you can't save the world? In Microsoft® Fury³, you have to save eight of them―from the sweltering heat of a tropical world to a toxic chemical wasteland. And with targets above, below, and on each planet's surface, you'll see why it's fury―to the third power.
ilomilo is a puzzle game developed by Southend Interactive and Microsoft Game Studios. It was released on Windows Phone 7 on November 8, 2010 for AT&T customers.[2] On November 26, 2010, a "secret" website was made available where players could get a code to download a trial and purchase the game early, while the game was officially released on Xbox Live Arcade on January 5, 2011.
MechCommander Gold is the 1999 update to FASA Interactive's MechCommander, which contains both the original title's campaign and an entirely new 12-mission scenario called Desperate Measures, which incorporates several new 'Mech, weapons, and vehicles.
MechWarrior 4: Vengeance is a computer game developed by FASA Interactive and published by Microsoft. It was released on November 22, 2000. This game is the fourth game in MechWarrior series. It takes place in BattleTech universe where the pinnacle of all war machines are huge, heavily armed robots called BattleMechs. The player pilots one of these "'Mechs" and uses variety of available weapons (autocannons, lasers, missiles, and more) to battle enemy 'Mechs, tanks and other vehicles. An expansion pack, MechWarrior 4: Black Knight, was released in 2001, and a subsequent stand-alone expansion, MechWarrior 4: Mercenaries, was released on November 7, 2002.
Microsoft Flight Simulator 2000 is the latest version of Microsoft's highly realistic, graphically advanced flight simulator, the best-selling PC flight simulation ever produced. Microsoft has worked closely with leaders in the aviation industry: aircraft manufacturers, training and pilot organizations, data suppliers, and flight instructors to make Flight Simulator 2000 Professional Edition as real as it gets.
Flight Simulator 2000 is the civilian flight simulator for the new millennium. Built on a foundation of realism that spans over 17 years, Flight Simulator 2000 is the largest leap forward in Microsoft Flight Simulator history. For the first time ever, we are offering a "Professional" Edition of Microsoft Flight Simulator in addition to Flight Simulator 2000. The Professional version of F light Simulator 2000 is geared to Flight Simulator enthusiasts, real pilots, those who want "more features and more content" and t hose who are interested in using Flight Simulator 2000 as a PC-based flight training and proficiency aid.
Microsoft Minesweeper (formerly just Minesweeper, and also known as Flower Field) is a minesweeper-type video game created by Curt Johnson, originally for IBM's OS/2, that was ported to Microsoft Windows by Robert Donner, both Microsoft employees at the time.
Solitaire, also known as Microsoft Solitaire is a computer game included with Microsoft Windows, based on a card game of the same name.
Spider Solitaire, also known as Microsoft Spider Solitaire (Spider in the About box in some versions), is a solitaire card game that is included in Microsoft Windows. It is a version of Spider. As of 2005, it was the most played game on Windows PCs, surpassing the shorter and less challenging Klondike-based Windows Solitaire.
The game was first included as part of Windows 98's Microsoft Plus! package and has been since featured on most subsequent versions of Windows. Spider Solitaire was not included in Windows 2000, but was added to Windows ME and later on Windows XP; the game gained popularity subsequent to its inclusion in the latter. Windows Vista again saw a new version, which was mainly unchanged in Windows 7. Finally, Windows 8 has another updated version available in the Windows Store as part of Microsoft Solitaire Collection but not bundled with the operating system.
Microsoft Train Simulator (abbreviated to MSTS) is a train simulator for Microsoft Windows, released in July 2001 and developed by UK-based Kuju Entertainment.
Midtown Madness (also known as Midtown Madness: Chicago Edition) is a racing game developed for Windows by Angel Studios (now Rockstar San Diego) and published by Microsoft. The demo version was released via download on May 1, 1999 and the completed game was released toward the end of May 1999.[1] Two sequels followed, with Midtown Madness 2 released in September 2000 and Midtown Madness 3 released in June 2003 for the Xbox. The game is set in Chicago and its objective is to win street races and obtain new cars.
Unlike racing games that restrict the player to a race track, Midtown Madness offers an open world recreation of Chicago. This setting was said to provide "an unprecedented degree of freedom to drive around in a virtual city".[2] Players can explore the city via one of several modes, and can determine the weather and traffic conditions for each race. The game supports multiplayer races over a local area network or the Internet. The game received generally positive reviews from gaming websites.[3]
Midtown Madness 2 is a free roam racing/arcade sequel to Midtown Madness, part of the Midtown Madness series, developed by Angel Studios (now Rockstar San Diego) and published by Microsoft, which features a range of vehicles that can be driven around London and San Francisco.
One of the best selling auto-racing games on the PC comes to Game Boy Advance with a variety of vehicles and tracks for the some stompin' good fun on the go. Get behind the steering wheel of the world's most powerful vehicles as they crush, splatter, jump, and roll their way to victory.
Players can race all the big name monster trucks such as Big Foot and Gravedigger as well as new custom WCW and NWO trucks. Along with classic lap and point-to-point races, there are a variety of multiplayer king of the hill and monster truck rally events.
Motocross Madness is a extreme sport racing simulation.
The game is known for its realism, including terrain, audio, and "bone-chilling" motorcycle wrecks. If the player is in Stunt mode, goes out of bounds, and gets on a large cliff, an "invisible slingshot" will cause the player and the bike fly across while a funny sound plays until both objects will hit the ground.
Motocross Madness 2 is one of Microsoft's most popular games and also one of the most well received.
This sequel to Motocross Madness was released with improved graphics, which included better textures and many landscape objects like trees, roadsigns and caravans. It has over 40 tracks in 6 event types, over 50,000 3D objects and a new career mode. Players as well as bikes are easily customized. Motocross Madness also supports network play over a LAN environment and, until June 19, 2006, multiplayer gameplay through the MSN Gaming Network.
SkiFree is a casual single-player sports simulator wherein the player uses the keyboard or the mouse to control a skier across a white background representing snow on a mountainside. The object of the game is to ski down an endless slope and avoid the obstacles (trees, stumps, dogs, etc.) The player can also opt to partake in three modes: slalom, freestyle, and tree slalom. In slalom, players must properly ski around flags in an attempt to complete the run with the shortest time possible. Tree slalom adds obstacles to the slalom run. In freestyle, players ski downhill and jump off ramps while racking up points by performing tricks. Deductions are imposed for colliding into obstacles or failing to land properly after a stunt. When the player passes the 2,000-meter mark, the Abominable Snowman appears and starts to chase the player, eating them if it catches them.
Starlancer is a space-based science fiction flight simulator computer game, created by Erin Roberts, Chris Roberts, and Warthog PLC under the auspices of Digital Anvil.
It is the year 2160. Mankind has colonized the solar system and two political entities have emerged: the Alliance consisting of American, Australian, French, Spanish, Italian, Japanese, British and German forces, and The Coalition of Russian, Chinese and Middle-Eastern interests. The game begins with a surprise attack on Fort Kennedy, where a peace treaty turns into a bloodbath: all of the inner four planets are overrun, including Terra herself, and the Italian and French fleets are utterly lost. The Alliance fleet regroups at Triton, Neptune's moon, and attempts to regain lost territory. The player takes the role of a rookie pilot in the international 45th Volunteers squadron, under the command of Captain Robert Foster and Wing Commander Maria Enriquez, aboard the re-commissioned British carrier ANS Reliant.
As with Wing Commander: Prophecy, the pilot's flying ability is the only meter by which success and failure is measured, though Starlancer does not feature as many branching mission paths. As in Wing Commander I the pilot may be promoted throughout the course of the campaign; unlike WCI, their rank determines which fighters and missiles they may choose to employ during each mission. The game provides a "virtual carrier" through which to navigate, including nearby crewmembers whose reaction to you depends on your current rank and standing. However, the true gem of the game lies in its textual and video news broadcasts, which keep the player informed as to the status of the rest of the war, which seems to be progressing just over the horizon. Players frequently find themselves flying alongside squadrons and pilots they have heard about on the news just recently, providing a dose of 'celebrity exposure' and also increasing the sensation that they are just one part of a much larger war effort.
Starlancer's story is continued in Chris Roberts' Freelancer project, though the two belong to different subgenres (the first is purely focused on action, the latter also features trading and the player can freely move through the game's universe when they are not on a mission.)