This critically acclaimed first-person RPG takes the player on an incredible adventure in the fantastic world of Arx. The game mixes an intelligent story with immersive and real medieval environments. Arx Fatalis allows the player to feel that all his actions have a direct consequence to all those around him.
Race around a futuristic race track tied to a cable, bumping and shooting your opponents. Think "Wipeout" meets cable cars.
The hit TV show is coming to your favorite video game system! The premise is simple: You have 26 briefcases in front of you. Each one contains a different amount of money. Open each case one by one, and try to find the briefcase with the biggest amount of money. Deal Or No Deal?
Single Player
3 single play modes tv game, puzzle game, memory
Mulitplay allows you to play as contestant or the banker
Multiplayer on Nintendo DS
Déjà Vu is a point-and-click adventure game that draws inspiration from "noir" detective novels that were popular in the 1940s.
The 21st century was supposed to herald the dawn of a new age. The wars, famines and suffering of the last 20 millennia were to become a distant, fading memory, as scientific advances brought global peace and prosperity. The anticipated global conflict broke out with a violence that shook the planet to its core.
Lego Island is a nonlinear game with a first-person perspective. The game features a series of missions including pizza delivery, jet ski racing, and putting the Brickster back in jail. It also features a variety of playable characters that each have unique abilities that can help the player throughout the game.
This game also features host, Lance Boyle, played by Christian Erickson. In this installment of the futuristic racing series, you are once again the "enforcer" and you are once again attempting to win a series of races against computer opponents, by finishing in first place, or destroying their cars, automatically disqualifying them.
Additions to this game are vast, especially concerning ways to destroy your opponents' vehicles, and ways they will destroy yours. Race tracks are more detailed and often more challenging. The cars are now also rendered in 3D.
It is a misty evening in the year of our lord 1912. The Pattersons, a poor but proud aristocratic family of the British nobility, and some of their closest friends, arrive at the castle Malachi residence of a wealthy Romanian Count. It is only three days until the family's eldest daughter, Rebecca, is to be wed to the count's son, uniting the family with the rich heritage of the Malachi, hopefully restoring its glory.
The only person missing is you, the brother of the bride, who is on your way from Stockholm, where you have defended the Union Jack in the noble art of fencing in the Olympics. You are to arrive later during the evening.
Sir Patterson is disappointed when the Count himself doesn't greet the family at their arrival, but still he lets the servants show them all to their rooms, without complaining too loudly. It is not until later--when the doors are slammed shut and locked behind them, that he realizes his mistake that they have become prisoners and are at the Count's mercy...
Thrust into the role of "The Seed of Prophecy," players travel deep into the living castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.
SimFarm was developed by Maxis as a spinoff of SimCity, and allowed the player to simulate the running of a farm. It was released in 1993 for PC Dos, and was released a year later for Macintosh. It has become a classic, and began the subsequent development of the farm simulation subgenre, although Maxis did not make any sequel to the game in the way they have for SimCity.
What a pity about your automobile. And your sister, she came to our mansion for help. But now, I'm afraid she desperately needs yours! Welcome to our humble abode... I regret you'll have to carry on your search alone. It seems we're down to a skeleton staff. Oh my! Is that your sister screaming? I hope you're not too late to save her. Horrors! It's becoming grotesquely obvious why all our guests feel so... Uninvited!
This sequel to Warhammer: Shadow Of The Horned Rat is an overhead role playing game in which you play Morgan Bernhardt. The game consists of a series of battles where you view the battle from overhead via a rotatable view. You go through the game managing your army, deciding whether to fight in optional battles, and advancing through a deep and engrossing storyline via a series of conversations played out by talking portraits.
Warhammer: Shadow of the Horned Rat offers over 25 different troop types, 20 spells and nine characteristics for each regiment: movement, weapon skill, ballistic skill, strength, toughness, wounds, initiative, attack and leadership ability. In order to save campaign progress, players must have a memory card with at least one block free.
Battles consist of two phases: deployment and real-time fighting. Deployment allows you to position your regiments within an area designated by white flags. This involves turning them to face certain enemies, issuing orders to attack, move (including setting waypoints and patrol loops) or simply hold ground.
Combat involves charging the enemy, using magical spells (if available) or firing long-range weapons, such as arrows or catapults. Of course, line of sight and terrain will influence how successful your attacks are, and the emotion level (fear, hatred or frenzy) as well as the experience of your troops will also play a significant role. Each battlefield can also hold various magic items that may help in future battles.