Third and final instalment in the series, based on the movie "Blair Witch Project" (1999). Developed by Ritual Entertainment using the Nocturne engine.
Heavy Metal: F.A.K.K.² is a third-person shooter video game made by Ritual Entertainment in 2000. A sequel to the Heavy Metal 2000 animated movie, the game stars Julie in her quest to save her home planet of Eden from GITH, an ancient entity seeking to conquer the universe. Using a variety of weapons, Julie must now fight off GITH's forces while at the same time uncovering a secret hidden deep within the planet.
Swords, sorcery, souls, and buckets of blood await you in Legacy of Kain: Defiance. Return to the corrupt world of Nosgoth, where the disfigured wraith Raziel pursues his creator, the vampire overlord Kain. Separated by their common enemies and time itself, the two anti-heroes must wage their own personal battles to discover what lies behind their destinies and defeat the vicious forces that seek to condemn their world to eternal damnation. While their foes plot and scheme, Kain and Raziel embark on a dark and twisted odyssey. In the end, only one of them may be left standing.
The final chapter in the epic Legacy of Kain series is a time-bending, dimension-crossing, action-adventure game featuring more fast-paced combat than ever before. Take control of two mighty and highly-evolved vampires, each with a vast arsenal of combat moves and elaborate combos to unlock during their journey. A world filled to the brim with gruesome monsters, conflict and intrigue lies before them.
When the CEO of SinTEK Industries begins injecting the streets with a DNA-altering drug, it's time to reassess the laws of morality. When the same twisted biochemist plans to conquer the world with her army of mutated abominations, it's time to rewrite the golden rule.
You are Colonel John Blade, head of the most prominent private protection agency in Freeport. Elexis Sinclaire is waging her holy war against the security industry...and you along with it. You've made a religion out of fighting crime. Now you're going to make Elexis pay for her sins.
Planned as an episodic sequel to SiN, set 4 years after the end of the game, only 1 of the planned 9 episodes were released.
The episodes were going to be playable in any order with independent story segments, planned playtime of 4-6 hours, with an overarching story.
Initially aiming for a development cycle of 4-6 months between releases, there was plans for changing future episodes depending on what players did in the previous ones. To do this, specific gameplay data was recorded and could be uploaded anonymously by players at any time.
This information included gameplay options like the difficulty level, assistance level and use of cheats as well as stats like weapon specific kills, deaths per map, secrets found, completion time and highscores for those playing on Hardcorps mode.
"SiN Episodes: Emergence launches the new era of episodic gaming. A first person shooter powered by Valve's award-winning Source technology, SiN Episodes offers unprecedented interactivity, an engrossing story, and a revolutionary dynamic difficulty system that provides a custom experience based on your skill level and play style."
You are John Blade, commander of HardCorps, an elite security force dedicated to protecting the people of Freeport City. Four years have passed since your first battle with Elexis Sinclaire, a beautiful, brilliant, and ruthless scientist who is out to remake humanity according to her own twisted vision. The law has failed to bring Elexis and her multi-billion dollar empire, SiNTEK, to justice, so Blade is determined to take matters into his own hands. Joining Blade on his mission are JC - a hacker with a secret to keep - and Jessica Cannon, a fiery rookie who can find her way into any secure facility.
Enter the living, breathing world of Freeport City, a futuristic collision of New York, San Francisco and Tokyo. As Freeport continues to suffer from mutant attacks, you must now bring down Sinclaire before she can set her deadly plan in motion and alter the shape of humanity forever.
SiN Episodes: Emergence launches the new era of episodic gaming. A first person shooter powered by Valve's award-winning Source technology, SiN Episodes offers unprecedented interactivity, an engrossing story, and a revolutionary dynamic difficulty system that provides a custom experience based on your skill level and play style.
Intense Combat: Face off against ruthless enemies, like jetpack soldiers and mutants that evolve as you fight them. Witness enemies that adapt to your actions and truly work as a team, as they cover each other and help fallen comrades to get back on their feet.Outsmart your opponents by using your surroundings to your advantage as you set up traps using lethal elements of the environment. Location-based damage rewards accuracy while melee combat moves enable you to get up-close and personal.
Unprecedented Interactivity: Blast your way through highly interactive environments powered by an enhanced version of the Source engine. Characters dynamically react to what you're looking at and the environment. Target and shoot off specific vehicle parts and literally blow cars to pieces. Experience the next level of vehicle combat with a flexible positioning system enabling you to move around the interior with an unprecedented degree of freedom, allowing you to pick the ideal position to attack that enemy position up ahead.
Personal Challenge System: Driven by one of the most elaborate statistics systems ever created, SiN Episodes will constantly adapt to your playing style and offers a challenge that is custom-tailored to your skill level.
Episodic Delivery: Buy as little or as much of the game as you want, with each installment offering 3 - 6 hours of action-packed gameplay. But tread lightly, as the choices you make may influence future episodes in unforeseen ways.
In this sequel to the first person action game, you resume the role of Alexander Munro, chief of the Hazard Team, Starfleet's elite security unit. Now assigned to the U.S.S. Enterprise NCC 1701-E, you'll explore strange new worlds, battle against both new and familiar civilizations and go on the most dangerous assignments in the galaxy.
After a brief prologue on the U.S.S. Voyager and a short stint at Starfleet Academy, the Hazard Team is assigned its toughest mission yet - duty onboard the Federation's renowned flagship, the U.S.S. Enterprise NCC 1701-E.