Striked
Eye of the Beholder II: The Legend of Darkmoon
(15)Ø 4.4
Eye of the beholder II: The legend of Darkmoon is an all-3D leisure series computer role-playing adventure based on the popular AD&D 2nd edition game rules and on an original story created for this game. THe action takes place in and around the dreaded temple Darkmoon located in TSR's Forgotten Realms gameworld. Everything in Eye of the Beholder II is from your point of view. Watch the trees pass by as you move through the forest around the temple. Pick up items and take them with you. Open door with keys, by pressing buttons or by pulling release levers. See monsters draw nearer to you and close in for battle. Attack with the weapons your characters have in their hands. Cas spells with your Cleric's or Paladin's hoily symbols and your mages' spell books. Those in the front of the party may attack with weapons such as swords and maces, while characters in the rear ranks may attack with spells or ranged weapons such as bows and slings.
Fantasy General
(5)Ø 2.5
Fantasy General is a turn-based strategy game based on a traditional hex map. The game is situated in a fantasy world. The player can play either a scenario or a campaign. There are two sides, Good and Evil, each with unique units. In campaign mode, the player selects a heroe and his goal is to defeat the Shadowlord and his four generals. The game ends with the final defeat of the Shadowlord at his Fire Isle.

When wargame giant Avalon Hill and then-current computer game publishers were not interested in his first title, Joel Billings had to found his own company to publish and distribute his computer wargames. SSI was the dominant force in computer wargames from then (1981) into the early 1990s, holding its own against Avalon Hill's own efforts and other competitors. In the mid 1980s, two of SSI's more prolific developers left to form their own company, SSG. The split appears to have been at least as much a result of the two living in Australia as of any business or creative reasons. In the late 1980s, SSI signed a deal with TSR, Inc., to publish official Dungeons and Dragons computer games. The "Gold Box" D&D games took the company in new directions. Although SSI never stopped publishing war games, the D&D license quickly became the main source of income and produced their best-known products. The loss of the D&D license to Interplay was the swan song for SSI as an independent company. No longer dominant in their original wargame market and suddenly without their primary franchise, the company was acquired by Mindscape in 1994. It changed hands several times after that - from Mindscape to The Learning Company, Mattel Interactive, The Gores Group and finally to Ubi Soft. Ubi Soft used the SSI logo and name on some of their titles, including Pool of Radiance: Ruins of Myth Drannor and Destroyer Command, but has since retired the brand.

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US
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