Striked
Bust-A-Move 3
(0)Ø 2.5
The second sequel to Puzzle Bobble. It was released into arcades in September 1996 and later ported to the Sega Saturn, Sony PlayStation, Game Boy, Nintendo 64 and Microsoft Windows. It would be the final appearance of Puzzle Bobble on the Sega Saturn. Like its predecessors, the player is tasked with shooting balls at groups of balls, creating groups of 3 or more, which are then removed from play. A European remake is entitled Bust-a-Move 3 DX. released in America as Bust-a-Move '99.
Bust-a-Move 4
(9)Ø 4
Puzzle Bobble 4 (also known as Bust-a-Move 4 in North America and Europe) is the third sequel to the video game Puzzle Bobble and is the final appearance of the series on the Arcade, PlayStation and Dreamcast. The game is also the final title to be recognizably similar in presentation to the original. Building upon the success of Puzzle Bobble 3, the game adds a pulley system that requires two sets of bubbles, attached to either side of a rope hanging across two pulleys. The game contains a story mode for single player play. In total, the game features 640 levels. The console version features a level editor to either create and save a level, set a succession of levels, or to create an unlimited amount of extra levels and stages. It also has an alternative "story mode".
Bust-A-Move Bash!
(3)Ø 2.3
The non-stop puzzle action of Bust-A-Move is now on your Nintendo Wii! Old favorites Bub and Bob return with some new friends and game modes designed to take advantage of your Wii Remote. Face an all angle assault of bubbles in Shooting Mode, play up to 7 friends in VS. Mode, test your endurance in Endless Mode, or enjoy the classic Puzzle Mode from previous iterations of the franchise. If you're just discovering the challenging puzzle action, or are a returning expert bubble launcher, you'll be sure to find loads of bubble bursting fun in Bust-A-Move Bash!
Castle of Shikigami III
(1)Ø 3
Castle of Shikigami III is a vertical scrolling shoot-'em-up game in the Castle of Shikigami series. Your proximity to enemy units and gunfire determines your score and firepower. Each character has their own specialized weapons and powers, anything from chain lightning to psychic blades. Experience a wide variety of scenarios with fully voiced dialogue. Dodge a never-ending barrage of bullets alone or with a friend. Switch between two characters in the middle of the fight to improve your chances for survival!
Darius Gaiden
(8)Ø 4
Darius Gaiden is a two-dimensional shoot'em up. The player controls a space ship named the Silver Hawk and must guide it through scrolling stages, destroying enemies and avoiding obstacles along the way. The ship is armed with forward-firing missiles, aerial bombs and a protective force-field, all of which can be upgraded by various power-ups that are dropped by specially-colored enemies when they are destroyed by the player. New to the Silver Hawk's arsenal in Darius Gaiden is the 'black hole bomb.' When fired, the black hole bomb will create a large vortex in the center of the screen, which sucks in enemies and projectiles on the screen for a short moment, until it explodes into a powerful ball of lightning that inflicts massive damage onto every enemy on the screen. Another feature introduced Darius Gaiden is the ability to capture minibosses, who appear in every stage. Each miniboss has a small, circular ball placed on them that, after receiving enough damage, will detach and float away, causing the miniboss to turn idle. If the player collects the ball, the miniboss will follow and aid the player. After a brief period of time, or the player loses a life, the miniboss will explode. A few months following release, update to the arcade version was later released entitled "Darius Gaiden Extra Edition". This version of arcade game contains rearranged levels, as well as automatically-enabled auto fire, two extra weapon power levels (bigger wave shot and a bigger red wave shot as well) and an all-stage mode which can be accessed by starting the game in 2P side.
Darius Twin
(5)Ø 3.5
Darius Twin is a shoot 'em up video game released for the Super NES in 1991. It was the first new installment in the Darius series to not be originally designed for the arcades, and also the first to have a normal 4:3 screen-ratio. Interestingly, while it's a unique game in the Darius series, it appears to reuse sprites and background designs from Darius and Darius II. Also, while the names of the bosses are new, they really are reworkings of previous bosses for the most part.
Furu Furu Park
(4)Ø 1.8
Furu Furu Park is a unique arcade experience that features 30 different mini games that all take advantage of the range of motion possible via Wii Remote play. Take on a friend in three multiplayer modes including Love Challenge where you can try your best to impress the girls! Play 30 unique mini-games utilizing the Wii Remote, including: Skateboard and Skateboard Extreme: Skate the half pipe and pull off tricks! Pinch Hitter: Swing the Wii Remote like a baseball bat to hit a home run. Submarine Escape: Help your submarine escape the giant robot chasing you. Hammer Throw: Whirl the Wii Remote to gain power then toss your "human hammer." Super Karate: Execute offensive and defensive maneuvers to defeat your opponent. Treasure Hunter: Collect treasure while avoiding bombs and the crumbling platform. Bird Man: Pedal like mad and keep your bird man in the air! Safe Cracker: Memorize the combination then enter the code to crack the safe. Takoyaki: Use the Wii Remote to pour batter, add sushi and flip before it burns! Arkanoid: Keep the ball and your paddle moving in this arcade classic. Snow Cone: Hold the Wii Remote horizontally and crank it to make snow cones! Puzzle: Hold the Wii Remote vertically and turn it to fit the puzzle pieces in place. Pocky & Rocky: Hold the Wii Remote "NES Style" and shoot all of the enemies. Sudden Death: Face off against defenders and the goalie to score the goal. Bubble Bobble: Burst all of the bubbles in this arcade classic! Dragonfly Hunter: Flick the dragonflies off their perch with your finger. Rev the Engine: Hold the Wii Remote horizontally and twist forward to rev the engine and make awesome music! Unwrap the Mummy: Use your Wii Remote to unwrap the mummies. Swan Runner: Avoid obstacles and pick up power-ups while moving through a tunnel. Swan Shooter: Maneuver your ship and blast enemies in this high flying shooter. Cameltry: Manipulate the maze to reach the end. Sonic Blastman 20XX: Punch the asteroids out of the sky before they reach the planet. Robo Clash: Use the Wii Remote like a hammer to smash the robot. Sushi and Sushi Fever: Serve sushi dishes to match customer orders. Two single player modes include Free Battle (choose any of the 30 Mini Games and play at your own pace) and Challenge Mode (choose 5 of the 30 mini-games, play them in succession and get judged on your scores). Face off against a friend in 3 multiplayer modes: finish with the high score in Challenge Mode, practice in Free Play Mode or check your compatibility in the Love Challenge.
Groove Coaster: Wai Wai Party!!!!
(1)Ø 4.5
Rhythm Game x Roller Coaster!!!!
Lufia: The Ruins of Lore
(1)Ø 3.3
This exciting new chapter in the Lufia saga follows the adventures of Eldin, Torma, and Rami, a group of friends and would-be hunters as they set out in search of treasure, only to discover that fate has much more in store for them! Will they be able to solve the mysteries of the ancient ruins and stop the power-hungry leader Ragule from resurrecting the ancient beast, or will Ragules ambitions be realized at the expense of mankind? Prepare for the Adventure of a Lifetime!
Moon Cresta
(1)Ø 4.5
Moon Cresta is an arcade game released in 1980 by Nichibutsu. A moving starfield gives the impression of vertical scrolling, but the game is a fixed shooter in the vein of Namco's Galaxian. Incentive Software published a version of this arcade game for many 8-bit home computers of the time. Dempa also released a port of both Moon Cresta and Terra Cresta for the X68000. It was also released on the Wii Virtual Console in Japan on March 9, 2010 and PlayStation 4 (Arcade Archives) in 2014.
Space Invaders Extreme
(15)Ø 3.8
Space Invaders Extreme combines the captivating essence of the original game with a stunning alliance of futuristic graphic design and cutting-edge audio. The gameplay experience has been developed to maximise on the consoles' abilities, offering players a whole new range of amazing features including a vast array of new power-ups.
Spider-Man 2
(206)Ø 3.6
In Spider-Man 2, Manhattan becomes a gamer's playground as you take the role of Spider-Man in a battle against the nefarious Doc Ock. Based on the plot of the movie Spider-Man 2 and the heroes and villains created by Marvel, the game allows players to encounter unique and dangerous villains as they patrol the streets and rooftops of the biggest city created in any Super Hero game to date. As Spider-Man, players must master new combo moves as they protect the denizens of New York City from the nefarious Doc Ock and other classic Marvel villains by swinging, jumping and wall-crawling through 19 new levels that extend beyond the film. With an unprecedented depth of gameplay, players experience original storylines featuring Vulture, Shocker, Rhino, and Mysterio all while battling through graphically rich 3D environments.
Touhou Spell Bubble
(1)Ø 4.1
Touhou Spell Bubble is a versus puzzle game which combines Puzzle Bobble-style orb shooting with rhythm elements
Ultimate Spider-Man
(131)Ø 3.7
Based on the comic book of the same name, Ultimate Spider-Man lets you play as either the hero Spider-Man or his arch-nemesis, Venom. Use the unique combat techniques of either Spider-Man or Venom to battle a host of Spider-Man characters. Artistic contributions by the creators of the series make for an authentic Spider-Man experience.
Volfied
(7)Ø 4.1
Once in the game, using the arrow keys you can move the 'Scanner' ship around the 'Shield Line' at the parameter of the playing area. While moving around this edge the ship is protected from the aliens by a shield indicated by a glowing circle around the ship. This shield is not infinite and care should be taken to complete each level as quickly as possible. A counter indicates the level of shield that you have: when it reaches zero then any contact with an alien is deadly whether you are on the 'Shield Line' or not. The idea of the game is to cut areas out of the screen without touching any of the aliens. This is done by pressing the SPACE key which initiates the 'Laser Cutter' and moving off the 'Shield Line' and rejoining it somewhere else. While you are in the process of drawing a line, your shield is inactive and touching an alien is fatal. Similarly, if one of the aliens touches the line then it will send a charge down the line towards you and you must quickly return to the safety of the edge before it reaches you. When you rejoin the 'Shield Line' the area that does not contain the 'Boss' alien will be filled (points are gained by trapping the other aliens) and the 'Shield Line' will be adjusted to surround the area that is left. The level is completed when a certain percentage of the total area has been filled in. This percentage starts at 80% but may increase in the later levels.

Taito Corporation is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based out of Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the Taito Trading Company, importing vodka, vending machines and jukeboxes into Japan. It began production of video games in 1973. In 2005, Taito was purchased by Square Enix, becoming a wholly owned subsidiary by 2006. Taito is recognized as an important player in the early days of video games, producing several hit games such as Space Invaders, Bubble Bobble, Lufia, Arkanoid, and Darius. Alongside Konami, Namco and Sega, it is one of the most prominent video game companies from Japan and the first that exported its games into other countries. Several of its games have since been recognized as important and revolutionary for the industry - Space Invaders in particular was a major contributor to the growth of video games in the mid-1970s, and the aliens featured in the games are seen as iconic emblems within the video game industry. The company maintains a chain of arcade centers, known as "Game Taito Stations", across Japan, alongside being a manufacturer of toys, plush dolls and UFO-catcher prizes.

Country
JP
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