Striked
Bientôt l'été
(1)Ø 2.5
Bientôt l’été is a videogame for two players. Two players who pretend to be lovers. They pretend to be lovers separated from each other by lightyears of deep space. They have lonely walks along the shore of a simulated ocean, thinking wistful thoughts of each other. Thoughts from ancient Earth literature by Marguerite Duras. The empty beach, the strong wind, the gentle music and a small colony of electric seagulls are their only companions. Yet their heart is full and their mind confused. Walk along the shore, until they meet the emptiness. When it all becomes too much, they run towards each other. Enabled by intergalactic networks, they touch each other’s holographic bodies in cyberspace. A surreal game of chess becomes the apparatus through which they, man and woman, can talk. The words they have were given to them, as they have always been to lovers everywhere. The sea remains, tugging at their hearts when not at their hairs and clothes, as it itself is tugged by the virtual moon. And as great as the desire for the other may be, they cannot stay away from the wind and the waves and the sand. Every time they find a new treasure. An abandoned tennis field. An heap of coal. A dead dog. Ordinary. Absurd. Meaningless. Yet comforting. Enter a café, exit a villa, enter a casino, exit the ruin of an ancient colonial mansion. We know this is not real. So it doesn’t surprise us. Nothing surprises us. It doesn’t matter when you feel the pain of love. Of being in love, of falling in love, of leaving in love. There is no such thing as time. There is only love. And it never stops. No matter how much it hurts.
Fatale
(6)Ø 3.3
Salome was a first century Judean princess mentioned in the Christian Bible by Matthew and by Mark. But it is Oscar Wilde's 19th century play Salome that really inspired Fatale. In the Bible, Salome is a child who dances for King Herod and asks the head of John the Baptist as a reward. In Wilde's version, Salome falls in love with the prophet. He rejects her and she has him executed. The play ends with her kissing the lips of his decapitated head.
Luxuria Superbia
(7)Ø 3
A simple game of touch, pleasure and joy. Luxuria Superbia is a colorful, musical journey made to fill you with joy. Exciting designs explode from your touch as you glide through playful stylized flowers. It’s all about the experience and the interaction. There’s twelve flower-like tunnels and a garden with a temple. In the garden, you select a flower by turning the dial. When you complete a flower the next one is unlocked. A flower always starts out colorless. But when you touch it, color fills the tunnel. Stay in the glowing flower as long as possible! Play slowly and gently to get a high score. Just pushing through as fast as you can will result in failure. The game wants you to take it easy and be playful. The blush you cause to a flower imbues the garden too. For each flower, there’s a column in the temple. Time spent in a blooming flower makes its column grow. The garden starts blank, just like the tunnels. But over several journeys, it flourishes with color. Bring color to the flowers, bring joy and beauty to the garden!
The Graveyard
(6)Ø 3.3
The Graveyard is a very short computer game. You play an old lady who visits a graveyard. You walk around, sit on a bench and listen to a song. It's more like an explorable painting than an actual game. An experiment with poetry and storytelling but without words. Buying the full version of The Graveyard adds only one feature, the possibility of death. The full version of the game is exactly the same as the trial, except, every time you play she may die.
The Path
(21)Ø 3.7
The Path is a psychological horror art game developed by Tale of Tales originally released for the Microsoft Windows operating system on March 18, 2009 in English and Dutch, and later ported to Mac OS X by TransGaming Technologies. It is inspired by several versions of the fairy tale Little Red Riding Hood, and by folklore tropes and conventions in general, but set in contemporary times. The player can choose to control one of six different sisters, who are sent one-by-one on errands by their mother to see their sick grandmother. The player can choose whether to stay on the path or to wander, where wolves are lying in wait.
Country
BE
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