Broken Sword: The Smoking Mirror is a 2D adventure game played from a third-person perspective. Via a point-and-click interface, the player guides protagonist George Stobbart through the game's world and interacts with the environment by selecting from multiple commands, while Nicole Collard is also a playable character in selected portions of the game.
The player controls George's movements and can engage in dialogue with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or to progress the plot. He also have to collect objects that can be used with either other collectible objects, parts of the scenery or with other people in order to solve puzzles and progress in the game. By right-clicking on an object, the player gets a description and clues. The player character's death is possible if he makes a wrong decision.
Circle of Blood is a 2D adventure game played from a third-person perspective. The player uses a point-and-click interface to interact with the environment and to guide protagonist George Stobbart through the game's world. To solve puzzles and progress in the game, the player collects items that may be combined with one another, used on the environment, or given to non-player characters. The protagonist converses with NPCs via dialogue trees presented through "conversation icons" to learn about the game's puzzles and plot. Clues and other information are obtained by clicking on items in the inventory and on objects in the environment. The player navigates with a map, to which new locations are added as the story unfolds. Unlike in most adventure games at the time, the protagonist's death is possible, after which the player starts from the last save point.
Travel to an alternate universe where dark experiments have permanently altered time. Or have they? Soviet tanks crush city after city while Allied cruisers shell bases. Spies lurk, landmines await, and strange new technologies aid both sides in the struggle for ultimate control. In this parallel reality, the mighty Soviet Empire has begun to “liberate” all of Europe. Cities fall and countries collapse before the overwhelming might of the Red Storm. The Allies are scrambling to meet the onslaught, but they have been caught by surprise. Red Alert puts the fate of the world in your hands!
Dino Crisis is a survival horror video game developed originally for the PlayStation console. It is the first installment in the Dino Crisis series and was created by the same team behind the Resident Evil games. Instead of the pre-rendered backgrounds of the Resident Evil games that preceded it, Dino Crisis uses an original real-time engine with 3D environments. Gameplay features traditional survival horror mechanics including action and puzzles, and it was developed to have more consistent visceral terror with the dinosaurs being quick, intelligent, and violent. There are four possible endings based on choices made by the player during the game.
Dino Crisis 2 is a third-person action-adventure game and sequel to Dino Crisis. In a change from the survival horror theme of the first game, Dino Crisis 2 is more shoot 'em up oriented. The character always runs, thus removing the need for the run button from the first game, a second gun can be carried and more weapons were added to the game. Besides changes to the gameplay, the game also introduces new species of dinosaurs and lizards.
Grid Runner is a futuristic version of "tag." On offense, your objective is to capture the flags around the levels without being tagged or killed. On defense, your main objective is to tag the other player (either the computer or a friend in two-player mode) before he or she collects all the flags.
In each level you will find different colored balls that will help you defeat your enemies. For example, the green balls increase your speed, red increases your magic, and blue increases your agility. The more power-ups you collect, the more efficient you become. You can also use and collect magic points.
Collecting magic points allows you to do one of six things: build a temporary bridge, drop explosives behind you, slow down your opponent, fire a weapon (which can be upgraded or traded), temporarily boost your speed, or teleport out of danger.
Magic & Mayhem: The Art of Magic is a 3D role-playing / strategy hybrid. You'll battle enemy creatures and wizards by conjuring forces and developing spells from the magic laws of Chaos, Law and Order. This unique magic system allows you to develop an individual strategy for each mission, altering the spells and creatures you use in battle each time. Summon fantastic creatures from mythology-giants, archers, undead minions, dragons, knights, and much more. Your character's skills and abilities develop as the game progresses through items found in scenarios and experience gained from successfully completing tasks. Robust multiplayer support allows gamers to battle head-to-head with up to eight friends or computer opponents over LAN or the Internet, including head-to-head and team play.
Own it all in the classic property trading game!
Build your fortune as you buy, sell and trade the world’s most famous properties. It’s classic MONOPOLY fun!
Take a ride on Reading Railroad, build a house on Baltic Avenue, or buy up the whole neighborhood — it’s your turn to get rich! You’ll take a spin around the world’s favorite board with animated tokens, 3-D dice and customized game environments. Prove your skills as a deal maker in up to three levels of difficulty. Pass GO, take a Chance or head over to Community Chest as you wheel and deal your way to the top. But remember to stay out of Jail! Are you ready to own it all?
Features:
Enjoy classic MONOPOLY play
Buy, sell, trade and manage famous properties
Play with animated tokens, 3-D dice and customized game backgrounds
Choose from 3 levels of difficulty
Explore “House Rules” to play with a twist
Note: Multi-player is hot-seat multi-player only. Online multi-player is not supported.
Resident Evil is a survival horror classic in which a group of special forces agents, known as S.T.A.R.S, struggle against hordes of zombies and various other mutants in a mysterious mansion as they try to uncover the truth behind the terrifying infection. The gameplay environment consists of polygonal 3D characters placed over pre-rendered 2D backgrounds. As such, the game relies on pre-determined camera angles for a view of the action instead of a real-time camera like most games. The game is credited for coining the phrase "survival horror" and popularizing the genre.
Resident Evil 2 is a sequel to the first Resident Evil title. Like the previous game in the series, Resident Evil 2 is a 3D action-adventure using three-dimensional polygon characters over two-dimensional pre-rendered backgrounds, with the action viewed through a variety of cinematic fixed camera angles in each room. Players can choose to play as one of two possible characters, each goes through the same initial scenario but with differences in the type of weaponry they find and the people they meet along the way.
Resident Evil 3: Nemesis is a survival horror video game and the third installment in the Resident Evil series. Like its two predecessors, it is a third-person action-adventure game with polygonal characters on pre-rendered backgrounds with cinematic camera angles. Although the game uses the same basic engine and gameplay as the previous games, the gameplay is improved by features such as auto-targeting, a 180 degree spin, and a new dodge move that allows Jill to avoid enemy attacks. The PC and Dreamcast versions includes all eight of Jill's possible costumes, as well as the mercenary mini-game Operation Mad Jackal which allows you to play as one of the three Umbrella soldiers. On the Playstation version, these special features must be unlocked by beating the game with a high score.